Iocaste Editor

Task TypeAssigned ToSeveritySummaryStatusProgressDue In Version  desc
Feature RequestMichael PfeutiLow disable buttons Closed
100%
1.1 Task Description disable buttons which cannot be pressed at the moment
Feature RequestMichael PfeutiLow Design Scripting language Closed
100%
1.1 Task Description used for the script action - parallelism - break conditions (MOVE is primary, ANIMATION and SOUND is secondary. Break as soon as MOVE stops)
Feature RequestMichael PfeutiBrigeHigh ControlEntityTree Closed
100%
1.1 Task Description
Feature RequestMichael PfeutiLow Conditional Action Closed
100%
1.1 Task Description it should be possible to model the following: if SOME ITEM then ACTION
Feature RequestBrigeLow Characters Closed
100%
1.1 Task Description charactes which can move around
Feature RequestMichael PfeutiLow Character/object Animation Closed
100%
1.1 Task Description specify animations for a character/object
Feature RequestMichael PfeutiLow background sound  Closed
100%
1.1 Task Description assign background sound to a image
Bug ReportMichael PfeutiHigh animation is not copied with a copy of an object Closed
100%
1.1 Task Description
Feature RequestMichael PfeutiLow Animation Action Closed
100%
1.1 Task Description action that triggers an animation of an object this could be implemented in the same way as the change picture state action we also need a field to specify how many times an animation sould be played
Feature RequestMichael PfeutiLow Add (Virt.) item to inventory Closed
100%
1.1 Task Description name of item works with code completion
Bug ReportMichael PfeutiLow Action Order Closed
100%
1.1 Task Description Only first layer can be managed
Feature RequestMichael PfeutiLow action area with image Closed
100%
1.1 Task Description so far action areas are invisible in the final game. it should be possible that a area shows an image. By this, one image is not so static. it should also be possible to change to images through an action event. exp: open door vs. closed door
Feature RequestLow rotate image function Closed
100%
Task Description add new functionality to editor: Rotating an image (90°,180°, -90°)
Bug ReportVery Low rearrangement of sash panels Closed
100%
Task Description when app starts the rearrangement of sash panels can be seen
Bug ReportMichael PfeutiLow open game adds imgs to current game Closed
100%
Task Description open game adds imgs to current game and does not create a new game.
Bug ReportMichael PfeutiHigh MemoryLeaks due to Duplicate method Closed
100%
Task Description change duplicate method to a copy constructor (issue occurs with the clipboard structure and the actions)
Bug ReportMichael PfeutiLow Memory Management (Assigned Img) Closed
100%
Task Description The only open Images should be the one of the current Picture.
Bug ReportBrigeHigh loading save game Closed
100%
Task Description the loading process seems to work but some data is not filled properly (f.e. missing areas). This results in nullpointer errors
Feature RequestMichael PfeutiBrigeMedium Json Export Closed
100%
Task Description
Bug ReportVery Lowimage zoomNew
50%
Task Description initial image zoom is not fit to screen
Bug ReportBrigeLow Exporting Game Closed
100%
Task Description Exporting game for App: - Copy all pictures to a new directory - Scale pictures to given resolution - export wizard - xml-file
Feature RequestLow crop images Closed
100%
Task Description Functionality to crop images that do not fit the resolution.
Bug ReportMichael PfeutiLow Crash when action del Closed
100%
Task Description When an action area (not in layer 0) is selected in the list and deleted => crash
Bug ReportBrigeMedium Crash beacause of Saving Closed
100%
Task Description When not all information of a action (PictureStateChange and PictureChange) are given => Chash
Bug ReportMichael PfeutiLow Animation Speed control Closed
100%
Task Description it should be possible to specify at how many fps an animation should be replayed
Bug ReportBrigeLow Action Edit Dialog Closed
100%
Task Description Actionedit Dialog doesn't work in Mac OS X (10.5). Therefore the export and save functions don't work either.
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