All Projects

IDProjectTask Type  ascSeveritySummaryStatusOperating SystemProgressAssigned To
28xfce4-linelight-pluginBug ReportLowgeneral refactoringNewAll
0%
Task Description use gthreads and other gtk specific methods
29xfce4-linelight-pluginBug ReportLowaccelerate link creationNewAll
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Task Description make creation of folder with links (when clicking on section name) faster
40xfce4-linelight-pluginBug ReportLowMemory leakNewWin32
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Task Description memory leak with list items
17Iocaste Game EngineBug ReportLowResolution settingNewAll
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Task Description resize pictures and area to correct resolution. solve this with a special action.
3Iocaste EditorBug ReportVery Lowimage zoomNewLinux
50%
Task Description initial image zoom is not fit to screen
38Iocaste EditorBug ReportMediumresolve index battleNewAll
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Task Description there are many index attributes which seem obsolete. the index of a layer isn't assigned correctly. either use only indices as unique identifiers or name. but don't mix decision 06.02.2011: - use indices
151Iocaste EditorBug ReportLowupdate references of items when copy/cut themNewAll
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Task Description
171Iocaste EditorBug ReportLowHierarchy/groups for inventory item/objectsNewAll
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Task Description to organise all items allow the user to put them in groups. same is should also be possible for objects/characters in the character/object pool
172Iocaste EditorBug ReportLowIntroduce SharedPointersNewAll
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Task Description
174Iocaste EditorBug ReportLowGame Creation WizardNewWin32
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Task Description when creating a game certain information should be given that do not change - the possible acitons (talk to, go to, ...) - the intentory style (MI1, MI2 static or MI3 right click popup or MI5 button open) and also the area where the intentory pops up
175Iocaste EditorBug ReportLowaction affect only local layer/pic after exportNewWin32
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Task Description for example move area in another picture should place a flag where the area has moved to. then the on enter actions should respect these flags
177Iocaste EditorBug ReportMediumedit object deletes actionsNewWin32
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Task Description when an object has action and its image is edited it loses its actions (see objecteditdialog in OnOk() there we create a new action instead of editing the old)
178Iocaste EditorBug ReportLowDefault text fontNewAll
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Task Description in show text you always have to select the font
180Iocaste EditorBug ReportLowFix TransformationsNewAll
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Michael Pfeuti Task Description use gcdc and its affine transform
181Iocaste EditorBug ReportLowRemove IDs from the xml import/exportNewAll
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Task Description We don't need to manage the IDs in the code. the ID's are only necessary during the loading process to make sure we rebuild the correct pointer relationships. Thus, the exporter should manage the creation of the IDs.
3179Graphic Utility LibraryBug ReportLowTIFFReadRGBAImageOriented Premultiplication rounding er...NewWin32
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Task Description TIFFReadRGBAImageOriented executes an alpha premultiplication even when the alpha value is stored as EXTRASAMPLE_UNASSALPHA. This leads to rounding errors. example: (correct mathematical rounding) gt: 226 and alpha 0.5 -> 127 read the premultiplied value: 226*127/255 = 112.56 -> 113 converting to nonpremultiplied value: 113*255/127 = 226.89 -> 227 gt: 225 and alpha 0.5 -> 127 read the premultiplied value: 225*127/255 = 112.06 -> 112 converting to nonpremultiplied value: 112*255/127 = 224.88 -> 225 so we have a difference of 1 or 0 between the ground truth and the read value after undoing the premultiplication. (incorrect mathematical rounding) gt: 226 and alpha 0.5 -> 127 read the premultiplied value: 226*127/255 = 112.56 -> 112 converting to nonpremultiplied value: 112*255/127 = 224.88 -> 224 so incorrect mathematical rounding leading to much worse results. Consider using a different way to read the tiff image (for instance ReadEncodedStrip).
3193Graphic Utility LibraryBug ReportLowFile IONewWin32
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Task Description add file IO like writing to and reading from a file. this way we have less dependency on the GetData method of the String class
3197Graphic Utility LibraryBug ReportLowc++11 timingNewWin32
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Task Description use http://en.cppreference.com/w/cpp/chrono/high_resolution_clock instead of unix timing or glfw timing.
3198Graphic Utility LibraryBug ReportLowallow float fps in video writingNewWin32
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Task Description c->time_base = av_d2q(1.f/fps, 65535);
3199Graphic Utility LibraryBug ReportLowenum classNewWin32
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Task Description Implement easy usable enum class based on http://stackoverflow.com/questions/1965249/how-to-write-java-like-enums-in-c make sure the have int->type and type->int conversion, toString method, and iteration facility.
27xfce4-linelight-pluginFeature RequestLowkeybindingNewAll
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Task Description possibility to open the search window by a shortcut (definable through xfce)
43xfce4-linelight-pluginFeature RequestLowPlugin is not aware of its size expanding beyond the ed...AssignedLinux
0%
Michael Pfeuti Task Description Plugin is not aware of its size expanding beyond the edge of the current screen. Please design more intelligent behaviour.
107xfce4-linelight-pluginFeature RequestMediumOption to set the search field at the top of the lineli...AssignedLinux
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Michael Pfeuti Task Description Can you add an option to set the search field at the top or the bottom of linelight? This is useful depending on the position of the xfce4-panel (whether it's at the top or bottom of the screen).
54UniGameFeature RequestLow3OGNewWin32
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Task Description
55UniGameFeature RequestLow2OGNewWin32
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Task Description
56UniGameFeature RequestLowLoge ExWiNewMac Os
100%
Michael Pfeutideif Task Description
57UniGameFeature RequestLowLiftNewWin32
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Task Description
58UniGameFeature RequestLowBibliothekNewWin32
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Task Description
59UniGameFeature RequestLowMath. SekretariatNewWin32
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Task Description
60UniGameFeature RequestLowDekanatNewWin32
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Task Description
61UniGameFeature RequestLowLabyrinthNewWin32
50%
Michael Pfeutideif Task Description maze consists of 3-5 single images
62UniGameFeature RequestLowPhysikergangNewWin32
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Task Description
63UniGameFeature RequestLowDruckzentraleAssignedMac Os
100%
Michael Pfeuti Task Description
64UniGameFeature RequestLowFedorapoolNewWin32
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Task Description
66UniGameFeature RequestLowB5NewWin32
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Task Description
67UniGameFeature RequestLowB6NewWin32
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Task Description
68UniGameFeature RequestLowB7NewWin32
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Task Description
69UniGameFeature RequestLowStock ANewWin32
50%
deif Task Description consists of 3 scenes: * a6 entrance * entrance to copy center and fedora pool
71UniGameFeature RequestLowStock CNewWin32
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Task Description
72UniGameFeature RequestLowEingangshalle HGNewWin32
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Michael Pfeutideif Task Description
73UniGameFeature RequestLowPausenraum WirtschaftlerNewWin32
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Task Description
74UniGameFeature RequestLowImmatrikulationsdiensteNewWin32
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Task Description
75UniGameFeature RequestLowStadtkarteNewWin32
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Task Description
76UniGameFeature RequestLowMensaNewWin32
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Task Description
77UniGameFeature RequestLowHomeAssignedMac Os
80%
deif Task Description
78UniGameFeature RequestLowAlpeneggNewWin32
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Task Description
79UniGameFeature RequestLowAKI (Gebäude)NewWin32
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Task Description
80UniGameFeature RequestLowWeg zu AlpeneggNewWin32
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Task Description
83UniGameFeature RequestLowS2 Kaffeebeschaffungsqueste 1NewWin32
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Task Description Kaffeeautomat ist defekt, hat keine Becher. Muss geflickt werden um an Kaffe zu kommen. Es gibt einen Milchkaffee.
84UniGameFeature RequestLowS2 RANewWin32
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Task Description Lemps, Depotgeld (30.-) beschaffen, für die Rückgabe Lemps flicken, abgebrochenes Rädchen finden, Cementit finden, Depotgeld zurückbekommen.
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