All Projects

IDProjectTask TypeSeveritySummaryStatusOperating System  descProgressAssigned To
102UniGameFeature RequestLowS6 Kaffeebeschaffungsqueste 5NewWin32
0%
Task Description Koffeintabletten übers Internet bestellen, weil Kaffee/Expresso nicht mehr ausreicht.
108UniGameFeature RequestLowSleeping DeifNewWin32
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Brige Task Description Semester 0: Schlafender Deif, Träumt von Matura
87UniGameFeature RequestLowSommer 1 Mathprüfungen mündlichNewWin32
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Task Description - Diverse Ablenkungen bekämpfen (klein D. steht immer wieder auf mit div. Vorwänden um nicht zu lernen), „verwende Baseballschläger mit Laptop“, genaue Anzahl Dextraenergen bestimmen (zB 3.5, damit Halbieren als zusätzliche Aufgabe), Beleidigungsfechten als mündliche Prüfung. - Budget: Das Depotgeld geht bis auf 1.- für „etwas drauf“ (29.-)
97UniGameFeature RequestLowSommer 2 ArbeitenNewWin32
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Task Description - Job muss vorher (während Semester 4) gefunden werden. Pinnwand neben dem Kaffeeautomaten. Ist aber unordentlich. Herausfinden wegen dem Datum auf den Zetteln. Hauswart darauf aufmerksam machen, dass alte Zettel entsorgt werden. So kann der richtige Job gefunden werden. - Bewerbungsgespräch. Es ist nötig sich dafür mit einer Gabel aus der Mensa zu kämmen und einem JUS Student eine Krawatte zu stehlen. Von nun an hat man keine Geldprobleme mehr. (zB. neues Notebook)
105UniGameFeature RequestLowSommer 3 UmziehenNewWin32
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Task Description Wohnung muss vorher gefunden werden (während Semester 6). Pinnwand beim Kaffeeautomaten hilft mit einem Inserat (das richtige wählen). Beleidigungsfechten am Telefon. Genügend Helfer finden, lassen sich mit den gefundenen Zuckerostereiern bestechen um zu helfen.
75UniGameFeature RequestLowStadtkarteNewWin32
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Task Description
69UniGameFeature RequestLowStock ANewWin32
50%
deif Task Description consists of 3 scenes: * a6 entrance * entrance to copy center and fedora pool
71UniGameFeature RequestLowStock CNewWin32
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Task Description
124UniGameFeature RequestLowTaking/Giving Money MensafrouNewWin32
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Brige Task Description Mensafrou gibt oder nimmt Geld oder ähnliches.
128UniGameFeature RequestLowTaking/Giving Something WulliNewWin32
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Brige Task Description Wulli gibt/nimmt etwas. Interaktion mit Deif.
135UniGameFeature RequestLowtalking hauswartNewWin32
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Brige Task Description hauswart sprechend
122UniGameFeature RequestLowTalking MensafrouNewWin32
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Brige Task Description Mensafrou sprechend von der Seite
127UniGameFeature RequestLowTalking WulliNewWin32
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Brige Task Description Sprechender Wulli von vorne
3179Graphic Utility LibraryBug ReportLowTIFFReadRGBAImageOriented Premultiplication rounding er...NewWin32
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Task Description TIFFReadRGBAImageOriented executes an alpha premultiplication even when the alpha value is stored as EXTRASAMPLE_UNASSALPHA. This leads to rounding errors. example: (correct mathematical rounding) gt: 226 and alpha 0.5 -> 127 read the premultiplied value: 226*127/255 = 112.56 -> 113 converting to nonpremultiplied value: 113*255/127 = 226.89 -> 227 gt: 225 and alpha 0.5 -> 127 read the premultiplied value: 225*127/255 = 112.06 -> 112 converting to nonpremultiplied value: 112*255/127 = 224.88 -> 225 so we have a difference of 1 or 0 between the ground truth and the read value after undoing the premultiplication. (incorrect mathematical rounding) gt: 226 and alpha 0.5 -> 127 read the premultiplied value: 226*127/255 = 112.56 -> 112 converting to nonpremultiplied value: 112*255/127 = 224.88 -> 224 so incorrect mathematical rounding leading to much worse results. Consider using a different way to read the tiff image (for instance ReadEncodedStrip).
80UniGameFeature RequestLowWeg zu AlpeneggNewWin32
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Task Description
63UniGameFeature RequestLowDruckzentraleAssignedMac Os
100%
Michael Pfeuti Task Description
77UniGameFeature RequestLowHomeAssignedMac Os
80%
deif Task Description
56UniGameFeature RequestLowLoge ExWiNewMac Os
100%
Michael Pfeutideif Task Description
3Iocaste EditorBug ReportVery Lowimage zoomNewLinux
50%
Task Description initial image zoom is not fit to screen
107xfce4-linelight-pluginFeature RequestMediumOption to set the search field at the top of the lineli...AssignedLinux
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Michael Pfeuti Task Description Can you add an option to set the search field at the top or the bottom of linelight? This is useful depending on the position of the xfce4-panel (whether it's at the top or bottom of the screen).
43xfce4-linelight-pluginFeature RequestLowPlugin is not aware of its size expanding beyond the ed...AssignedLinux
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Michael Pfeuti Task Description Plugin is not aware of its size expanding beyond the edge of the current screen. Please design more intelligent behaviour.
152Graphic Utility LibraryFeature RequestLow1D - 4D noise functionNewAll
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Michael Pfeuti Task Description perlin/simplex noise
29xfce4-linelight-pluginBug ReportLowaccelerate link creationNewAll
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Task Description make creation of folder with links (when clicking on section name) faster
3187Graphic Utility LibraryFeature RequestLowBMP Image supportNewAll
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Task Description add IO for BMP files. see gimp source code how to read/write bmp files
169Iocaste EditorFeature RequestLowCharacter Scaling in PanelsNewAll
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Task Description when an object is made into a character it should be displayed the way it will appear in the game. Thus, it is necessary to scale it according to its position and relative size to the Dummy.
167Iocaste EditorFeature RequestLowCharacter/object PoolAssignedAll
80%
Michael Pfeuti Task Description add all created characters in a pool from where the user can drag and drop an existin character into a new scene make it optional. sometimes we want instancing (when we modify one, all are changed) and sometimes we want independent copies. Of course some properties should be allowed to change like position.
42Iocaste EditorFeature RequestLowcommand line featuresNewAll
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Task Description for example pass the file name of a project
16Iocaste EditorFeature RequestLowcustom cursersNewAll
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Task Description allow user to set custom cursors for the game this also includes an action to change the cursor
173Iocaste EditorFeature RequestLowDefault ActionsNewAll
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Task Description when no action is specified then a default action should be used ("no, I don't want to" "Not right now", and so on)
178Iocaste EditorBug ReportLowDefault text fontNewAll
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Task Description in show text you always have to select the font
141Iocaste EditorFeature RequestLowDialog systemNewAll
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Task Description possibilty to design and edit dialogs for charaters/etc - code completion for reacting on items in inventory - per action (look at, talk to, pick up,...) one tab - each tab holds a textfield which contains the whole dialog - [itemname] for enabling dialog options when item itemname is in inventory - add label for specifying action trigger at certain dialogs (f.e. [actionname] at the end of the line of a dialog - Deal with going back in the tree (last dialog option always goes back one level - add labels which can be jumped to at the beginning of a dialog line - in the dialog editor keep a list of all available (were created in this editor +/- action) actions for this dialog
41Iocaste EditorFeature RequestLowDo/Undo featureNewAll
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Task Description standard do undo buttons
2912Graphic Utility LibraryFeature RequestLowExposure Fusion AlgorithmNewAll
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Task Description implement http://www.google.ch/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CDQQFjAB&url=http%3A%2F%2Fresearch.edm.uhasselt.be%2Ftmertens%2Fpapers%2Fexposure_fusion_reduced.pdf&ei=hM1tT4GXHcbF0QX785mOAg&usg=AFQjCNELiOkcIS6qwbObORwqUyizngxNoQ
180Iocaste EditorBug ReportLowFix TransformationsNewAll
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Michael Pfeuti Task Description use gcdc and its affine transform
28xfce4-linelight-pluginBug ReportLowgeneral refactoringNewAll
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Task Description use gthreads and other gtk specific methods
15Iocaste EditorFeature RequestLowhierarchy for pictureNewAll
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Task Description folder structure for pictures, otherwise one get lost easily with many pictures
171Iocaste EditorBug ReportLowHierarchy/groups for inventory item/objectsNewAll
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Task Description to organise all items allow the user to put them in groups. same is should also be possible for objects/characters in the character/object pool
172Iocaste EditorBug ReportLowIntroduce SharedPointersNewAll
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Task Description
27xfce4-linelight-pluginFeature RequestLowkeybindingNewAll
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Task Description possibility to open the search window by a shortcut (definable through xfce)
12Iocaste EditorFeature RequestLowmagic wand selecting color basedNewAll
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Task Description see magic wand selecting contrast based
13Iocaste EditorFeature RequestLowmagic wand selecting contrast basedNewAll
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Task Description auto selection of areas with a similar contrast. this eases the task of marking action ares. it should be possible to change the constrast treshold during selection.
168Iocaste EditorFeature RequestLowParallel vs. Serial Action SequencesNewAll
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Task Description Action Preferences Dialog: Each action is in a block of parallel action sequences. It is possible to arrange parallel sequences in a serial sequence. Each action gets the number of its sequence for saving. Actions are listed in a table. Each action gets a number. Actions with the same number are executed parallel.
44Iocaste EditorFeature RequestLowplugin system NewAll
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Task Description plugin system to easily add new actions
153Graphic Utility LibraryFeature RequestLowPrimary Ray GenerationNewAll
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Michael Pfeuti Task Description ray generation for ray tracing
181Iocaste EditorBug ReportLowRemove IDs from the xml import/exportNewAll
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Task Description We don't need to manage the IDs in the code. the ID's are only necessary during the loading process to make sure we rebuild the correct pointer relationships. Thus, the exporter should manage the creation of the IDs.
17Iocaste Game EngineBug ReportLowResolution settingNewAll
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Task Description resize pictures and area to correct resolution. solve this with a special action.
38Iocaste EditorBug ReportMediumresolve index battleNewAll
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Task Description there are many index attributes which seem obsolete. the index of a layer isn't assigned correctly. either use only indices as unique identifiers or name. but don't mix decision 06.02.2011: - use indices
45Iocaste Game EngineFeature RequestLowSoundsNewAll
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Task Description add sound
14Iocaste EditorFeature RequestLowstart current game from editorNewAll
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Task Description start game, and load current scene
8Iocaste EditorFeature RequestLowstart menu for gameNewAll
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Task Description set the welcome screen of the exported game. (new game, load, settings, ...)
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