All Projects

IDProjectTask TypeSeveritySummaryStatusOperating SystemProgressAssigned To  asc
8Iocaste EditorFeature RequestLowstart menu for gameNewAll
0%
Task Description set the welcome screen of the exported game. (new game, load, settings, ...)
9Iocaste EditorFeature RequestLowvideo actionNewAll
0%
Task Description action that play a video file
12Iocaste EditorFeature RequestLowmagic wand selecting color basedNewAll
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Task Description see magic wand selecting contrast based
13Iocaste EditorFeature RequestLowmagic wand selecting contrast basedNewAll
0%
Task Description auto selection of areas with a similar contrast. this eases the task of marking action ares. it should be possible to change the constrast treshold during selection.
14Iocaste EditorFeature RequestLowstart current game from editorNewAll
0%
Task Description start game, and load current scene
15Iocaste EditorFeature RequestLowhierarchy for pictureNewAll
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Task Description folder structure for pictures, otherwise one get lost easily with many pictures
16Iocaste EditorFeature RequestLowcustom cursersNewAll
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Task Description allow user to set custom cursors for the game this also includes an action to change the cursor
17Iocaste Game EngineBug ReportLowResolution settingNewAll
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Task Description resize pictures and area to correct resolution. solve this with a special action.
22Iocaste EditorFeature RequestLowValidation of actionsNewAll
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Task Description when a game should be exported it would be wise to check if the actions of one area do not contradict each other. for instance one action says goto image 1 another says goto image 2. => uncertain behavior.
27xfce4-linelight-pluginFeature RequestLowkeybindingNewAll
0%
Task Description possibility to open the search window by a shortcut (definable through xfce)
28xfce4-linelight-pluginBug ReportLowgeneral refactoringNewAll
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Task Description use gthreads and other gtk specific methods
29xfce4-linelight-pluginBug ReportLowaccelerate link creationNewAll
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Task Description make creation of folder with links (when clicking on section name) faster
38Iocaste EditorBug ReportMediumresolve index battleNewAll
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Task Description there are many index attributes which seem obsolete. the index of a layer isn't assigned correctly. either use only indices as unique identifiers or name. but don't mix decision 06.02.2011: - use indices
41Iocaste EditorFeature RequestLowDo/Undo featureNewAll
0%
Task Description standard do undo buttons
42Iocaste EditorFeature RequestLowcommand line featuresNewAll
0%
Task Description for example pass the file name of a project
44Iocaste EditorFeature RequestLowplugin system NewAll
0%
Task Description plugin system to easily add new actions
45Iocaste Game EngineFeature RequestLowSoundsNewAll
0%
Task Description add sound
141Iocaste EditorFeature RequestLowDialog systemNewAll
0%
Task Description possibilty to design and edit dialogs for charaters/etc - code completion for reacting on items in inventory - per action (look at, talk to, pick up,...) one tab - each tab holds a textfield which contains the whole dialog - [itemname] for enabling dialog options when item itemname is in inventory - add label for specifying action trigger at certain dialogs (f.e. [actionname] at the end of the line of a dialog - Deal with going back in the tree (last dialog option always goes back one level - add labels which can be jumped to at the beginning of a dialog line - in the dialog editor keep a list of all available (were created in this editor +/- action) actions for this dialog
151Iocaste EditorBug ReportLowupdate references of items when copy/cut themNewAll
0%
Task Description
168Iocaste EditorFeature RequestLowParallel vs. Serial Action SequencesNewAll
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Task Description Action Preferences Dialog: Each action is in a block of parallel action sequences. It is possible to arrange parallel sequences in a serial sequence. Each action gets the number of its sequence for saving. Actions are listed in a table. Each action gets a number. Actions with the same number are executed parallel.
169Iocaste EditorFeature RequestLowCharacter Scaling in PanelsNewAll
0%
Task Description when an object is made into a character it should be displayed the way it will appear in the game. Thus, it is necessary to scale it according to its position and relative size to the Dummy.
171Iocaste EditorBug ReportLowHierarchy/groups for inventory item/objectsNewAll
0%
Task Description to organise all items allow the user to put them in groups. same is should also be possible for objects/characters in the character/object pool
172Iocaste EditorBug ReportLowIntroduce SharedPointersNewAll
0%
Task Description
173Iocaste EditorFeature RequestLowDefault ActionsNewAll
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Task Description when no action is specified then a default action should be used ("no, I don't want to" "Not right now", and so on)
176Iocaste EditorFeature RequestMediumxml exportNewAll
0%
Task Description replace whitespaces in strings with _
178Iocaste EditorBug ReportLowDefault text fontNewAll
0%
Task Description in show text you always have to select the font
181Iocaste EditorBug ReportLowRemove IDs from the xml import/exportNewAll
0%
Task Description We don't need to manage the IDs in the code. the ID's are only necessary during the loading process to make sure we rebuild the correct pointer relationships. Thus, the exporter should manage the creation of the IDs.
182Graphic Utility LibraryFeature RequestLowUnicode StringsNewAll
0%
Task Description
2912Graphic Utility LibraryFeature RequestLowExposure Fusion AlgorithmNewAll
0%
Task Description implement http://www.google.ch/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CDQQFjAB&url=http%3A%2F%2Fresearch.edm.uhasselt.be%2Ftmertens%2Fpapers%2Fexposure_fusion_reduced.pdf&ei=hM1tT4GXHcbF0QX785mOAg&usg=AFQjCNELiOkcIS6qwbObORwqUyizngxNoQ
3187Graphic Utility LibraryFeature RequestLowBMP Image supportNewAll
0%
Task Description add IO for BMP files. see gimp source code how to read/write bmp files
3Iocaste EditorBug ReportVery Lowimage zoomNewLinux
50%
Task Description initial image zoom is not fit to screen
40xfce4-linelight-pluginBug ReportLowMemory leakNewWin32
0%
Task Description memory leak with list items
54UniGameFeature RequestLow3OGNewWin32
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Task Description
55UniGameFeature RequestLow2OGNewWin32
0%
Task Description
57UniGameFeature RequestLowLiftNewWin32
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Task Description
58UniGameFeature RequestLowBibliothekNewWin32
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Task Description
59UniGameFeature RequestLowMath. SekretariatNewWin32
0%
Task Description
60UniGameFeature RequestLowDekanatNewWin32
0%
Task Description
62UniGameFeature RequestLowPhysikergangNewWin32
0%
Task Description
64UniGameFeature RequestLowFedorapoolNewWin32
0%
Task Description
66UniGameFeature RequestLowB5NewWin32
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Task Description
67UniGameFeature RequestLowB6NewWin32
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Task Description
68UniGameFeature RequestLowB7NewWin32
0%
Task Description
71UniGameFeature RequestLowStock CNewWin32
0%
Task Description
73UniGameFeature RequestLowPausenraum WirtschaftlerNewWin32
0%
Task Description
74UniGameFeature RequestLowImmatrikulationsdiensteNewWin32
0%
Task Description
75UniGameFeature RequestLowStadtkarteNewWin32
0%
Task Description
76UniGameFeature RequestLowMensaNewWin32
0%
Task Description
78UniGameFeature RequestLowAlpeneggNewWin32
0%
Task Description
79UniGameFeature RequestLowAKI (Gebäude)NewWin32
0%
Task Description
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