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IDProjectTask TypeSeveritySummary  ascStatusOperating SystemProgressAssigned To
 144 Iocaste EditorFeature RequestLow Virtual inventory items ClosedAll
100%
Michael Pfeuti Task Description the idea is that it is always possible to check what is in the inventory. that way different behaviour of charactes and action can be modeled. however, sometime a flag is needed. this can be done with a virtual inventory item which cannot be seen by the player.
 146 Iocaste EditorFeature RequestLow Visibility for area ClosedAll
100%
Michael Pfeuti Task Description possibility to make area invisible
 143 Iocaste EditorFeature RequestLow Walking area ClosedAll
100%
Brige Task Description walking area for characters to move in
 2910 Graphic Utility LibraryFeature RequestLow wrap pugixml ClosedAll
100%
Task Description we should not depend on pugixml classes to implement the persistance. wrap in own xml classes to keep option of changing xml backend
176Iocaste EditorFeature RequestMediumxml exportNewAll
0%
Task Description replace whitespaces in strings with _
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