- Status Closed
- Percent Complete
- Task Type Feature Request
- Category Backend / Core
-
Assigned To
Brige - Operating System Win32
- Severity Low
- Priority Very Low
- Reported Version 1.0
- Due in Version 1.1
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Iocaste Editor
Opened by Michael Pfeuti - 2010-04-25
Last edited by Brige - 2010-08-30
Opened by Michael Pfeuti - 2010-04-25
Last edited by Brige - 2010-08-30
FS#160 - Object Drawing Order
Depending in which walking are a character is, we draw the objects in a different order. This way we achieve the effect of forground and background.
each walking area holds a list that tells if an object in this scene is in front or behind the character.
we can locally change the order by introducing an additional walking area.