- Status Closed
- Percent Complete
- Task Type Feature Request
- Category Backend / Core
-
Assigned To
Michael Pfeuti - Operating System All
- Severity Low
- Priority Very Low
- Reported Version 1.0
- Due in Version 1.1
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Iocaste Editor
Opened by Michael Pfeuti - 2009-07-13
Last edited by Michael Pfeuti - 2010-04-25
Opened by Michael Pfeuti - 2009-07-13
Last edited by Michael Pfeuti - 2010-04-25
FS#144 - Virtual inventory items
the idea is that it is always possible to check what is in the inventory. that way different behaviour of charactes and action can be modeled.
however, sometime a flag is needed. this can be done with a virtual inventory item which cannot be seen by the player.