Deprecated: Function create_function() is deprecated in /srv/http/flyspray/includes/class.flyspray.php on line 113 Flyspray::Ganymede.ch https://bugs.ganymede.ch/ Flyspray::Ganymede.chIocaste Editor: Recently edited tasks 2011-05-15T14:54:36Z FS#179: Memleak detector https://bugs.ganymede.ch/index.php?do=details&task_id=179 2011-05-15T14:54:36Z Michael Pfeuti http://stackoverflow.com/questions/1761125/gcc-memory-leak-detection-equivalent-to-microsoft-crtdbg-h FS#181: Remove IDs from the xml import/export https://bugs.ganymede.ch/index.php?do=details&task_id=181 2011-05-15T13:00:45Z Michael Pfeuti We don't need to manage the IDs in the code. the ID's are only necessary during the loading process to make sure we rebuild the correct pointer relationships. Thus, the exporter should manage the creation of the IDs. FS#156: Replace Duplicate with Copy Constructor https://bugs.ganymede.ch/index.php?do=details&task_id=156 2011-05-15T12:58:42Z Michael Pfeuti this includes memory leak fixing there are many places that cause memory leaks because I was too lazy to do it properly CAUTION: for the duplication of abstract instances we need this method. when we have a AbstractAction and we want to duplicate it we cannot use the copy constructor.
there are many places that cause memory leaks because I was too lazy to do it properly

CAUTION: for the duplication of abstract instances we need this method. when we have a AbstractAction and we want to duplicate it we cannot use the copy constructor.]]>
FS#180: Fix Transformations https://bugs.ganymede.ch/index.php?do=details&task_id=180 2011-04-07T09:45:41Z Michael Pfeuti use gcdc and its affine transform FS#168: Parallel vs. Serial Action Sequences https://bugs.ganymede.ch/index.php?do=details&task_id=168 2011-02-23T20:21:36Z Brige Action Preferences Dialog: Each action is in a block of parallel action sequences. It is possible to arrange parallel sequences in a serial sequence. Each action gets the number of its sequence for saving. Actions are listed in a table. Each action gets a number. Actions with the same number are executed parallel.
Each action is in a block of parallel action sequences. It is possible to arrange parallel sequences in a serial sequence.

Each action gets the number of its sequence for saving.



Actions are listed in a table. Each action gets a number. Actions with the same number are executed parallel.]]>
FS#178: Default text font https://bugs.ganymede.ch/index.php?do=details&task_id=178 2011-02-22T10:34:29Z Michael Pfeuti in show text you always have to select the font FS#177: edit object deletes actions https://bugs.ganymede.ch/index.php?do=details&task_id=177 2011-02-22T10:24:17Z Michael Pfeuti when an object has action and its image is edited it loses its actions (see objecteditdialog in OnOk() there we create a new action instead of editing the old) FS#167: Character/object Pool https://bugs.ganymede.ch/index.php?do=details&task_id=167 2011-02-21T21:27:08Z Michael Pfeuti add all created characters in a pool from where the user can drag and drop an existin character into a new scene make it optional. sometimes we want instancing (when we modify one, all are changed) and sometimes we want independent copies. Of course some properties should be allowed to change like position.
make it optional.

sometimes we want instancing (when we modify one, all are changed) and sometimes we want independent copies. Of course some properties should be allowed to change like position.]]>
FS#176: xml export https://bugs.ganymede.ch/index.php?do=details&task_id=176 2011-02-20T16:49:36Z Michael Pfeuti replace whitespaces in strings with _ FS#175: action affect only local layer/pic after export https://bugs.ganymede.ch/index.php?do=details&task_id=175 2011-02-20T15:25:43Z Michael Pfeuti for example move area in another picture should place a flag where the area has moved to. then the on enter actions should respect these flags